Star wars the old republic wiki jedi guardian
- STAR WARS THE OLD REPUBLIC WIKI JEDI GUARDIAN SERIES
- STAR WARS THE OLD REPUBLIC WIKI JEDI GUARDIAN FREE
To that end, the weapon of a Jedi was the lightsaber, a blade composed of pure energy and different colors such as blue, green, purple, or yellow.īefore the time of the Galactic Empire, a Jedi was a guardian of peace and justice in the Galactic Republic. Nevertheless, Jedi philosophy did not forbid a Jedi from acting in self-defense or in the defense of others. Adhering to a doctrine that favored the light side of the Force, the Jedi aspired to attain a state of inner tranquility through calmness and meditation while avoiding emotions affiliated with the dark side of the Force, such as anger and hatred. Only usable on targets at or below 30% max health." In the heart of a Jedi lies her strength." ―Kanan Jarrus' voice, to Rey Ī Jedi, also known by the title of Lord Jedi in ancient times, was a devotee to the ways of the Jedi Order, an ancient order of protectors united by their ability to harness the power of the Force. Throws the main-hand lightsaber at a target, dealing very high energy damage. Attacks with both lightsabers if dual wielding.Ĭonfounds all nearby enemies, preventing all action for up to 6 seconds. Slashes up to 5 enemies in front of you for moderate(?) weapon damage each.
Subdues the target, stunning it while the ability is channeled and dealing 787 kinetic damage every second. Kicks the target and interrupts its current action, preventing that ability from being used for the next 4 seconds.
STAR WARS THE OLD REPUBLIC WIKI JEDI GUARDIAN FREE
Cannot be interrupted.īreaks you free from all incapacitating and movement-impairing effects.Ĭalls upon the Force to aid you and your companion, immediately finishing the cooldown on Saber Ward and restoring 2% of maximum health every 3 seconds. Strikes with both weapons if dual wielding. Standard and weak enemies are additionally stunned for the duration of the effect.
STAR WARS THE OLD REPUBLIC WIKI JEDI GUARDIAN SERIES
Performs a series of lightsaber attacks that deal high weapon damage over 3 seconds. In addition, standard and weak enemies are knocked senseless, stunned for 4 seconds. Uses the Force to project a wave of energy toward the target, dealing moderate kinetic damage. Attacks with both weapons if dual wielding. Riposte can only be used after a successful melee or ranged defense and does not respect the global cooldown. Ripostes a parried or deflected attack, striking back at the target for moderate weapon damage. This invisible passive ability sets a tag for 8 seconds after the Knight parries/deflects/dodges an attack. Raises a lightsaber ward, increasing melee and ranged defense by 50% and reducing the damage taken from Force and tech attacks by 25%.
Also stuns weak and standard enemies for 1.5 seconds. Strikes up to 5 enemies within 5 meters with the Force, dealing low kinetic damage. Jumps to a distant target, dealing moderate damage with the main-hand weapon, immoblizing the target for 2 seconds and interrupting the target's current action. Trainable Force powers and abilities Name Restores health to the player while channelingĪble to equip training sabers and standard single bladed lightsabers.Īble to equip single bladed vibroswords, conventional swords, and other bladed melee weapons. If the target is a party member, all other party members are also affected.Įnters a balanced lightsaber form, increasing all damage dealt and reducing all damage received by 3%. Increases the target's melee, ranged, Force and tech bonus damage and healing by 5% for 60 minutes. Inflicts low damage with a series of quick melee attacks. The force powers and abilities for the Jedi Knight include